Arknights: I became an NPC in the online game

Chapter 47 - 47: Pioneer Construction Mission



Chapter 47 - 47: Pioneer Construction Mission

For the first time, Ulšulah truly realized that her employer was insane—driving a pickup truck straight onto an active battlefield. Although the fighting hadn't started yet that day, there was no telling whether the undead on either side might suddenly see the vehicle as a threat and charge at it with reckless abandon.The roar of the engine caught the attention of the "Undead" players. One by one, they gathered at the perimeter of the camp, standing on tiptoe to peer in the direction of the sound.

"Did another army send reinforcements? Supply units wouldn't be driving through here, right? Damn, the rations here in Theresis are awful. Seeing Yan players eating well every day—real meat, real drinks—makes me so jealous!"

"That doesn't sound like a transport truck. Which suicidal NPC is out here patrolling the battlefield?"

"Ugh, I regret picking Sarkaz. It's nothing but fighting. Every time I die in PVP, I lose experience. What a terrible deal. I should've picked a different race—I might've had a normal starting questline at least."o it long ago. As a Black Knight who roamed the wilds, she had never lacked attention and had long since grown accustomed to being observed.

In Felix's shop, players found items tailored to various roles—pathfinders for reconnaissance and gathering, swords for melee fighters, crossbows for ranged attacks, and even rare staves. Staves were incredibly scarce—and pricey. Many players who had chosen the Sarkaz race had taken up the Warlock profession. But since they weren't infected, they couldn't freely wield Originium Arts, relegating them to logistics and supply roles until now.

But who didn't want to be a wizard shouting "Explosion!"? That was the dream!

On top of that, Felix offered high-durability, high-attack gear with actual attributes. Compared to the equipment distributed by the Sarkaz Army—chipped swords, dull knives, and low-durability, gray-quality mercenary uniforms—it was a night-and-day difference. No wonder the players had been complaining: You want us to fight, but you don't feed us? What kind of war are you waging here?

Suddenly, Felix's stall was flooded with players. They surrounded him with sparkling eyes, as though he were the very center of the universe. They pulled out all the Sarkaz currency and Lungmen coins they had hoarded over the past few months and began spending without hesitation. After reaching certain spending thresholds, they unlocked higher favorability ratings.

Even more exciting, they discovered new sub-professions listed in the bookshop—including the knight, Kazimierz's signature sub-class!

The players were thrilled by this. They could now learn Kazimierz's secrets without ever leaving their base. They were completely satisfied.

Felix had reaped a six-digit sum in assets and over 400,000 experience points from the players. The Sarkaz players had nowhere else to spend their money—no entertainment options, and the only available gear was subpar junk—so many had become hoarders. The wealth they had quietly accumulated far surpassed that of players from Kazimierz or Columbia.

Felix was pleased, and so were the players. But once the excitement settled, they began to carefully examine the mission details.

No clues? What was this—some sandbox survival game where you dig dirt, chop wood, and build everything from scratch?

In situations like this, asking the quest-giver directly was clearly the fastest route. Huang Tian Hou Tu, the captain of Team Dynasty, stepped forward and asked politely, "Mr. Pioneer, do you have any specific requirements for the town?"

"I'd like to build a town where both sides can communicate peacefully..."

Felix began to outline his vision for the settlement. The facilities were standard—residential zones, trade areas, development sectors, and agricultural fields... though the poor soil quality made crop growth a challenge.

As Felix spoke, a new prompt appeared in front of the players.

[Initial development town blueprint acquired]

With the blueprint in hand, players instantly gained access to a list of required resources, the quantities needed, and a series of side missions like animal taming. Even better, the team with the highest contribution would earn 50% of the experience from the prize pool!

With a team cap of 30 players, that meant every member of the top team could potentially reach level 7 or 8—maxing out both skill and feature levels.

"Hurrah for Mr. Pioneer!"


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